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The number of Skeletons spawned is based on how many troops die (either from the player or the opponent) while he is deployed. The Skeletons spawn 1 at a time at random positions in the circle every 0.25 seconds. After a 1 second delay, the Skeleton King activates his "Soul Summoning", stopping in place momentarily before summoning a varied amount of Skeletons in a 4-tile radius around himself. The Skeleton King has a special ability, accessible from the rightmost side of the screen just above the player's card slots in battle. “Collect souls of the fallen and bring them back from the dead!” A Skeleton King card costs 4 Elixir to deploy, and his ability costs an additional 2 Elixir to activate. The Skeleton King appears as a hunky Skeleton wearing a dark breastplate, a skirt, and a team-colored belt like the Mega Knight along with a club, cape, sandals, and a crown. The Skeleton King's ability spawns Skeletons in a radius around him, dependent on how many souls he has collected. While the Skeleton King is on the field, any troops which die will be turned into "souls" which are collected by him. Being a Champion card, he will stay out of the player's card cycle while he is deployed, and only return once he is destroyed. He is an area damage, melee troop with high hitpoints and moderate damage. The Skeleton King is unlocked upon reaching King Level 14. He sometimes feels lonely (could be due to his non flattering features) and will summon friends to join him in the battle even after death.